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Resume

Yisi Liu โ€” Game Developer & Software Engineer

๐Ÿ“ง your@email.com ยท GitHub ยท itch.io


Projectsโ€‹

Sharpshooters (2025โ€“2026)โ€‹

3D third-person shooter ยท Unity 6 ยท C#

  • Built complete state machine architecture for player movement (idle, move, sprint, aim, roll, crouch)
  • Designed behavior tree AI with flanking logic and NavMesh integration
  • Implemented data-driven inventory system using ScriptableObjects; drop-in reusable across projects
  • Save/load system with JSON serialization and version migration

Infinite Runner (2024โ€“2025)โ€‹

Endless runner ยท Unreal Engine 5 ยท C++

  • Designed chunk-based procedural level generator with a difficulty budget system
  • Engineered smooth difficulty scaling via exponential curve model tied to distance
  • Implemented replay viewer using recorded input data

Technical Skillsโ€‹

CategorySkills
Game EnginesUnity 6, Unreal Engine 5
LanguagesC#, C++, Python, JavaScript
PatternsState machines, behavior trees, object pooling, event systems
ToolsGit/GitHub, Aseprite, VS Code, Rider
PlatformsPC, WebGL

Educationโ€‹

(Fill in when ready โ€” school, graduation year, relevant coursework)


Activitiesโ€‹

  • COSMOS Game Design Program (2025)
  • Game jam participant โ€” 48h jam (2023, 2024)

info

Full PDF resume available on request. Contact me โ†’